Hello World! - Starting Fresh with Jekyll
Consolidating everything into GitHub Pages with Jekyll—moving away from WordPress, Surge, and Wintersmith.
Hey, Trent here. This is the first post on my freshly launched DevBlog. I’m transitioning away from WordPress and Surge/Wintersmith and moving everything to GitHub Pages using Jekyll.
Why Jekyll?
I’ve tried static sites before (2017 with NodeJS/Wintersmith), but now Jekyll fits my needs better. It’s simple, I can write in Markdown, and GitHub Pages makes deployment painless. The bonus? SSL is built in, unlike Surge. It’s more reliable, and I can commit my Markdown files, and GitHub handles the rest. Much cleaner than the manual build and upload process I was doing before.
What’s New?
- Fresh Content & Updates: I’m bringing over old posts from WordPress and my previous static setup, updating them along the way.
- Game Dev Focus: I’ll be diving into topics like Unity, C#, multiplayer, VR optimization, and indie game dev.
- Clean Slate: This new setup gives me better control over design and performance, making it easier to maintain and update.
What’s Next?
Here’s what’s coming:
- VR Performance: Optimizing for smooth 120Hz gameplay.
- Multiplayer with FishNet: Sharing my experiences with cross-platform multiplayer and networking.
- Tech Deep Dives: Procedural sound, shaders, and more.
- Indie Game Dev: What works, what doesn’t, and what it takes to ship a game as a solo dev.
Final Thoughts
I’ve been meaning to update this blog for a very long time. Discord is where I’ve been sharing my progress with friends and devs. If you’re a cool dev-type person, consider joining. We’ve got a very active group of developers with some seriously cool skill sets. There’s a heavy focus on Multiplayer and VR systems, but the Discord also explores other kinds of development too. Whether you’re into game dev, networking, or even AI (LLMs+art) and hardware (like Arduino, esp8266/32), we’ve got a place for you!
Discord Link Here: | https://discord.gg/0hyoWZyM6y7kkFCN |