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MonkePortals

VR multiplayer game - Gorilla Tag movement meets Portal physics.

MonkePortals

MonkePortals

MONKE PORTALS - Reject humanity. Master momentum.

monke.tront.xyz

You’re a hyper-intelligent primate test subject with portal-generating gloves. Swing through test chambers, shoot portals, preserve momentum, don’t die.

Core Features

  • Arm-based locomotion - No joysticks, no teleport gimmicks. Pure arm-swinging movement like Gorilla Tag.
  • Physics-based portals - Momentum is preserved. Fling yourself across the map.
  • Multiplayer modes - Tag, infection, and more
  • Test chamber trials - Laboratory setting with puzzles and challenges
  • Cosmetic customization - Look fresh while you fling
  • High-skill ceiling - Speedrunners welcome

Tech

Ruthlessly optimized for Quest standalone. Targeting 120Hz with aggressive culling and efficient portal rendering. This was the hardest part - portals that render “through” to another location are expensive, especially on mobile VR hardware.

Using FishNet for multiplayer netcode. The same transport work from FishNet-EOS-Native applies here.

Status

Active development. The core loop is solid - the “just one more run” feeling is there. Adding more content and polish.

Join the Discord if you want to playtest.