
Android Game Dev and Free Art
Exploring Android game development with PlayMaker, free art assets, and performance optimizations.
Exploring Android game development with PlayMaker, free art assets, and performance optimizations.
Updates on my voxel-based game engine, including batching, pathfinding, and lighting optimizations for mobile.
A puzzle platformer collaboration using FlashPunk and Nape, featuring physics-based gameplay, dynamic lighting, and ingame scripting.
Dynamite Max is a 3D Flash game developed using Papervision3D and Box2D, featuring physics-driven puzzles, explosive gameplay, and an XML-powered level editor.